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Flush a memory context to its bitmap
#include <photon/PhRender.h>
int PmMemFlush( PmMemoryContext_t *mc,
PhImage_t *image );
ph
This function forces any unprocessed draw-stream commands to be processed.
Then, the PhImage_t structure pointed to by
image is filled in with information from the memory image.
The image can then be rendered via any of the
PgDrawImage*() or
PgDrawPhImage*()
functions.
- 0
- Success.
- -1
- An invalid memory context was provided.
See PmMemCreateMC().
Photon
Safety: | |
Interrupt handler |
No |
Signal handler |
No |
Thread |
No |
PhImage_t
“Flickerless animation”
in the Raw Drawing and Animation chapter of the
Photon Programmer's Guide
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