Read or query a graphic file
#include <photon/PxImage.h> PhImage_t * PxLoadImage( char *filename, PxMethods_t *methods );
If this argument is NULL, the function loads the graphic file specified by filename.
phexlib
This function reads a graphic file into memory. Photon supports at least the BMP, GIF, JPEG, PCX, PNG, and SGI file formats.
To draw an image, call PgDrawPhImage() or PgDrawPhImagemx().
When you're finished with the image, you can free the allocated members of the image structure by calling PhReleaseImage() after setting the image's flag member to indicate which parts of the image should be freed. You can then free the PhImage_t structure. For more information, see PhImage_t.
The PxMethods_t structure alters how PxLoadImage() behaves. This structure is defined as:
typedef struct pxmethods { int flags; void *(*px_alloc)( long nbytes, int type ); void *(*px_free)( void *memory, int type ); void *(*px_error)( char *msg ); void *(*px_warning)( char *msg ); void *(*px_progress)( int percent ); PhDim_t scale; void *colors; int ncolors; } PxMethods_t;
The members are as follows:
Your px_alloc function must return a pointer to the allocated memory.
The loader frees all of the memory that it allocated before calling this function. |
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The upper 16 bits are the whole portion; the lower 16 bits are the decimal portion.
You can call PxTerminate() in this function to abort the call to PxLoadImage() if something has gone wrong. |
PxLoadImage() doesn't use the value that px_free, px_error, px_warning, and px_progress return. These functions can return NULL to avoid compiler warnings. |
As described in “Threads” in the Parallel Operations chapter of the Photon Programmer's Guide, you need to be careful when using the Photon library in a multi-threaded program; you need to call PtEnter() and PtLeave() around any calls to the Photon library.
However, PxLoadImage() is completely separate from the rest of the Photon library. It's not thread-safe, so you do need to make sure that only one thread at a time is trying to use it; but you could use your own mutex instead of the PtEnter() lock, and if you know that you have only one thread that ever loads images, you don't even need that.
Of course, if the methods that you pass to PxLoadImage() use any Photon calls such as PgShmemCreate(), you need to call PtEnter() and PtLeave() around them.
This can create problems if you're using your own mutex and you have a Photon callback that wants to call PxLoadImage(): if one thread locks your mutex and then blocks in PtEnter() while the Photon thread invokes the callback, and the callback tries to lock your mutex without calling PtLeave(), you have a deadlock. You have to design carefully to avoid such situations — but that's normal in multi-threading.
A pointer to a PhImage_t structure, or NULL if an error occurs.
This example can use either shared or normal memory. The advantage of using shared memory is that it takes less time to draw the image. If you're not using shared memory, increasing the draw buffer size causes more drawing to be buffered before being sent to the graphics driver; this isn't as important if you're using shared memory.
#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <malloc.h> #include <assert.h> #include <ctype.h> #include <signal.h> #include <Ph.h> #include <Pt.h> #include <photon/PxImage.h> void *memory_allocate( long nbytes, int type ); void *memory_free( void *memory, int type ); void *warning( char *msg ); void *error( char *msg ); void *progress( int percent ); int UseShmem = 1; int main( int argc, char *argv[] ) { int c; PtArg_t arg[5]; PtWidget_t *window; char fname[255] = { 0 }; int Query = 0; PhImage_t *img; PxMethods_t methods; /* initialize widget library and attach to Photon */ if( PtInit( NULL ) ) exit( EXIT_FAILURE ); while( ( c = getopt( argc, argv, "f:QS" ) ) != -1 ) { switch( c ) { case 'f': // filename strncpy(fname, optarg, 200 ); break; case 'Q': // query file Query = 1; break; case 'S': UseShmem^=1; break; } } memset( &methods, 0, sizeof( PxMethods_t ) ); methods.px_alloc = memory_allocate; methods.px_free = memory_free; methods.px_warning = warning; methods.px_error = error; methods.px_progress = progress; if( Query ) methods.flags |= PX_QUERY; else methods.flags |= PX_LOAD; if( ( img = PxLoadImage( fname, &methods ) ) == NULL ) { fprintf( stderr, "Error loading/query %s\n", fname ); PtExit( EXIT_FAILURE ); } /* Make sure PhReleaseImage() releases any allocated members of the PhImage_t structure. */ img->flags |= Ph_RELEASE_IMAGE_ALL; if( Query ) { printf( "Image width: %d\n", img->size.w ); printf( "Image height: %d\n", img->size.h ); printf( "Image BPL: %d\n", img->bpl ); printf( "Image colors: %d\n", img->colors ); printf( "Image type: %d\n", img->type ); PtExit( EXIT_SUCCESS ); } /* increase the draw buffer */ PgSetDrawBufferSize( 0x8000 ); /* create a window */ PtSetArg( &arg[0], Pt_ARG_DIM, &img->size, 0 ); PtSetArg( &arg[1], Pt_ARG_WINDOW_TITLE, "Photon Image Viewer", 0 ); window = PtCreateWidget( PtWindow, Pt_NO_PARENT, 2, arg ); /* Create a label widget with the image. Remember that the widget creates a copy of the PhImage_t structure. The widget doesn't copy data pointed to by the PhImage_t members. */ PtSetArg( &arg[0], Pt_ARG_LABEL_TYPE, Pt_IMAGE, 0 ); PtSetArg( &arg[1], Pt_ARG_LABEL_IMAGE, img, 0 ); PtCreateWidget( PtLabel, window, 2, arg ); /* Free the PhImage_t structure (but not its contents). */ free( img ); PtRealizeWidget( window ); PtMainLoop(); return EXIT_SUCCESS; } void *memory_allocate( long nbytes, int type ) { if( type == PX_IMAGE && UseShmem ) { return( PgShmemCreate( nbytes, NULL ) ); } else { return( calloc( 1, nbytes ) ); } } void *memory_free( void *memory, int type ) { if( type == PX_IMAGE && UseShmem ) { PgShmemDestroy( memory ); } else { free( memory ); } return NULL; } void *warning( char *msg ) { printf( "%s\n", msg ); return NULL; } void *error( char *msg ) { printf( "%s\n", msg ); PtExit( EXIT_FAILURE ); return NULL; } void *progress( int percent ) { printf( "Load Status: %d.%d percent\n", percent >> 16, percent & 0xffff ); return NULL; }
Photon
Safety: | |
---|---|
Interrupt handler | No |
Signal handler | No |
Thread | No |
PgDrawPhImage*(), PgDrawPhImageRect*(), PgDrawRepPhImage*(), PgSetPalette(), PgSetFillColor(), PgSetTextColor(), PgShmemCleanup(), PhCreateImage(), PhImage_t, PhMakeGhostBitmap(), PhMakeTransBitmap(), PhMakeTransparent(), PhReleaseImage(), PtCRC(), PtCRCValue(), PxTerminate()
“Images” in the Raw Drawing and Animation chapter of the Photon Programmer's Guide