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This chapter lists the structures that support the resource editor
plugin API, the functions exported by PhAB that support the API,
and the functions you need to provide in your plugin.
Resource editor code is put in a DLL. You can put one, two,
or more resource editors into a single DLL. Alternatively, you
can put the frugal resource editor for a resource type in one DLL,
and the full editor in another. Each DLL is organized as an addon
that uses the Addon Interface API.
The DLL must declare the addon interface as:
#define RESPLUGIN_VERSION 202
AOInterface_t interfaces[]=
{
{ "PhAB Resource Editors", RESPLUGIN_VERSION, &tab },
{ 0,0,0 }
};
Note that the RESPLUGIN_VERSION is defined as 202.
The tab variable must point to an instance of the
ResPlugin_t structure.
You have to provide all the methods defined in
ResPlugin_t,
ResPluginFrugalEditor_t, and
ResPluginFullEditor_t in the resource editor plugin, otherwise PhAB will not load
and use the plugin.
When a new plugin instance is created, it is given a pointer
to a structure that is exported from PhAB to the plugin and contains
functions that the plugin can call into PhAB. All these functions
take at least a PhABHandle_t as an argument.
Functions defined in
ResPlugin_t that you must provide in the plugin:
- ResPluginLoadingF_t — a function called just after the DLL is loaded
by PhAB into its address space, used to set up any resources common
to the plugins in the DLL.
- ResPluginUnloadingF_t — a function called before the DLL is unloaded
from PhAB's address space. This function is called once for each
successful call to
ResPluginLoadingF_t.
Functions defined in
ResPluginCommon_t that you must provide in the plugin:
Functions defined in
ResPluginFrugalEditor_t that you must provide in the plugin:
Functions defined in
ResPluginFullEditor_t that you must provide in the plugin:
- ResPluginAnyChangesF_t — a function called by PhAB to determine whether
the resource editor contains changes.
- ResPluginBlockF_t — a function called by PhAB to tell the resource
editor to temporarily block input.
- ResPluginDisableF_t — a function called by PhaB to tell the resource
editor to disable itself, and appear disabled (greyed out).
- ResPluginFullCreateF_t— a function to create an instance of a full resource
editor.
- ResPluginGetChangesF_t — a function called by PhAB to retrieve any changes
in the resource editor.
- ResPluginGetAreaF_t — a function called by PhAB to find out the area
of the resource editor window.
- ResPluginToFrontF_t — a function called by PhAB to bring the resource
editor window to the front.
- alloc_image() — called by a plugin to allocate memory for RES_DATATYPE_PIXMAP data.
- alloc_mem() — called by a plugin to allocate memory for its copy
of data.
- answer_changes() — called by a plugin to answer PhAB's call to
ResPluginAnyChangesF_t.
- apply() — called by a plugin to apply its data to the widget
in PhAB.
- closing() — called by a plugin to tell PhAB that the resource editor
will close (for example, the user clicked the Close button.)
- cmp() — a function a plugin can use to compare two ResDatatype_t values.
- dup() — a function a plugin can use to duplicate a ResDatatype_t value.
- free() — a function a plugin can use to free a ResDatatype_t value.
- free_image() — a function a plugin can use to free RES_DATATYPE_PIXMAP data
allocated by
alloc_image().
- free_mem() — a function a plugin can use to free memory allocated
by
alloc_mem().
- get_res() — a function to get resource data from another resource
editor plugin, allowing one editor to use another as a “sub-editor”.
- open() — a function a frugal resource editor can call
to open a full resource editor for its datatype.
These functions are exported from PhAB in the
PhABResExportFull_t structure, which is passed as a pointer when the plugin
instance is created. They are convenience functions that a full
editor can use in order to ensure a consistent look for the resource editor
windows. We recommend that you use these functions to create and
manage the editor window, except for the case when your plugin spawns
an external application. In that case the external application should
provide the window.
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