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Allocate memory
#include <audio_driver.h>
void *ado_malloc( size_t size );
- size
- The amount of memory to allocate, in bytes.
The ado_malloc() macro allocates a block of memory of
size bytes.
This macro is defined as
ado_malloc_debug(), or
malloc(),
if ADO_DEBUG is defined; see
“Debugging an audio driver”
in the Organization of a Driver chapter.
The advantage of using the debug variant is that
it tracks the memory allocated until it's freed; see
ado_memory_dump().
A pointer to the memory object that was allocated, or NULL
if there wasn't enough memory available.
QNX Neutrino
Safety: | |
Cancellation point |
No |
Interrupt handler |
No |
Signal handler |
No |
Thread |
Yes |
ado_calloc(),
ado_free(),
ado_memory_dump(),
ado_realloc()
malloc()
in the QNX Library Reference
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