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message_attach()

Attach a message range

Synopsis:

#include <sys/iofunc.h>
#include <sys/dispatch.h>

int message_attach( dispatch_t * dpp,
                    message_attr_t * attr,
                    int low,
                    int high,
                    int (* func) (
                           message_context_t * ctp,
                           int code,
                           unsigned flags,
                           void * handle ),
                    void * handle );

Arguments:

dpp
The dispatch handle, as returned by dispatch_create().
attr
A pointer to a message_attr_t structure that lets you specify additional requirements for the message; see message_attr_t structure,” below.
low, high
The range of messages that you're interested in.
func
The function that you want to call when a message in the given range is received; see Handler function,” below.
handle
An arbitrary handle that you want to associate with data for the defined message range. This handle is passed to func.

Library:

libc

Use the -l c option to qcc to link against this library. This library is usually included automatically.

Description:

The message_attach() function attaches a handler to the message range defined by the message type [low, high] (i.e. an inclusive message range) for dispatch handle dpp.


Note: It's considered a programming error to attach overlapping message or pulse ranges. Message types should be greater than _IO_MAX (defined in <sys/iomsg.h>.

When a message with a type in that range is received, dispatch_handler() calls the user-supplied function func. You can also use the same function with pulse_attach(). By examining ctp->rcvid, func can determine whether a pulse or message was received.

This function is responsible for doing any specific work needed to handle the message pointed to by ctp->msg. The handle passed to the function is the handle initially passed to message_attach().

message_attr_t structure

The attr argument is a pointer to a message_attr_t structure:

typedef struct _message_attr {
   unsigned                 flags;
   unsigned                 nparts_max;
   unsigned                 msg_max_size;
} message_attr_t;

You can use this structure to specify:

Handler function

The user-supplied function func is called when a message in the defined range is received. This function is passed the message context ctp, in which the message was received, the message type, and the handle (the one passed to message_attach()). Currently, the argument flags is reserved. Your function should return 0; other return values are reserved.

Here's a brief description of the context pointer fields:

ctp->rcvid
The receive ID of the message.
ctp->msg
A pointer to the message.
ctp->info
Data from a _msg_info structure.

Returns:

Zero on success, or -1 on failure (errno is set).

Errors:

EINVAL
The message code is out of range.
ENOMEM
Insufficient memory to attach message type.

Examples:

In this example, we create a resource manager where we attach to a private message range and attach a pulse, which is then used as a timer event:

#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>

#define THREAD_POOL_PARAM_T     dispatch_context_t
#include <sys/iofunc.h>
#include <sys/dispatch.h>

static resmgr_connect_funcs_t   connect_func;
static resmgr_io_funcs_t        io_func;
static iofunc_attr_t            attr;

int
timer_tick(message_context_t *ctp, int code, 
           unsigned flags, void *handle) {

    union sigval       value = ctp->msg->pulse.value;
    /* Do some useful work on every timer firing... */
    printf("received timer event, value %d\n", value.sival_int);
    return 0;
}

int
message_handler(message_context_t *ctp, int code,
                unsigned flags, void *handle ) {
    printf("received private message, type %d\n", code);
    return 0;
}

int
main(int argc, char **argv) {
    thread_pool_attr_t    pool_attr;
    thread_pool_t         *tpp;
    dispatch_t            *dpp;
    resmgr_attr_t         resmgr_attr;
    int                   id;
    int                   timer_id;
    struct sigevent       event;
    struct _itimer        itime;


    if((dpp = dispatch_create()) == NULL) {
        fprintf(stderr, 
                "%s: Unable to allocate dispatch handle.\n",
                argv[0]);
        return EXIT_FAILURE;
    }

    memset(&pool_attr, 0, sizeof pool_attr);
    pool_attr.handle = dpp;
    /* We are doing resmgr and pulse-type attaches */
    pool_attr.context_alloc = dispatch_context_alloc;
    pool_attr.block_func = dispatch_block;
    pool_attr.unblock_func = dispatch_unblock;
    pool_attr.handler_func = dispatch_handler;
    pool_attr.context_free = dispatch_context_free;
    pool_attr.lo_water = 2;
    pool_attr.hi_water = 4;
    pool_attr.increment = 1;
    pool_attr.maximum = 50;

    if((tpp = thread_pool_create(&pool_attr, 
                                 POOL_FLAG_EXIT_SELF)) == NULL) {
        fprintf(stderr,
                "%s: Unable to initialize thread pool.\n",
                argv[0]);
        return EXIT_FAILURE;
    }

    iofunc_func_init(_RESMGR_CONNECT_NFUNCS, &connect_func,
                     _RESMGR_IO_NFUNCS, &io_func);
    iofunc_attr_init(&attr, S_IFNAM | 0666, 0, 0);
        
    memset(&resmgr_attr, 0, sizeof resmgr_attr);
    resmgr_attr.nparts_max = 1;
    resmgr_attr.msg_max_size = 2048;

    if((id = resmgr_attach(dpp, &resmgr_attr, "/dev/mynull", 
                 _FTYPE_ANY, 0,
                 &connect_func, &io_func, &attr)) == -1) {
        fprintf(stderr, "%s: Unable to attach name.\n", argv[0]);
        return EXIT_FAILURE;
    }

    /*
     We want to handle our own private messages, of type 
     0x5000 to 0x5fff
    */
    if(message_attach(dpp, NULL, 0x5000, 0x5fff, 
                      &message_handler, NULL) == -1) {
        fprintf(stderr, 
           "Unable to attach to private message range.\n");
        return EXIT_FAILURE;
    }

    /* Initialize an event structure, and attach a pulse to it */
    if((event.sigev_code = pulse_attach(dpp, 
                              MSG_FLAG_ALLOC_PULSE, 0,
                              &timer_tick, NULL)) == -1) {
        fprintf(stderr, "Unable to attach timer pulse.\n");
        return EXIT_FAILURE;
    }

    /* Connect to our channel */
    if((event.sigev_coid = message_connect(dpp, 
                              MSG_FLAG_SIDE_CHANNEL)) == -1) {
        fprintf(stderr, "Unable to attach to channel.\n");
        return EXIT_FAILURE;
    }

    event.sigev_notify = SIGEV_PULSE;
    event.sigev_priority = -1;
    /*
     We could create several timers and use different 
     sigev values for each
    */
    event.sigev_value.sival_int = 0;

    if((timer_id = TimerCreate(CLOCK_REALTIME, &event)) == -1) {;
        fprintf(stderr, 
                "Unable to attach channel and connection.\n");
        return EXIT_FAILURE;
    }

    /* And now setup our timer to fire every second */
    itime.nsec = 1000000000;
    itime.interval_nsec = 1000000000;
    TimerSettime(timer_id, 0, &itime, NULL);

    /* Never returns */
    thread_pool_start(tpp);
    return EXIT_SUCCESS;
}

For more examples using the dispatch interface, see dispatch_create(), resmgr_attach(), and thread_pool_create().

Classification:

QNX Neutrino

Safety:
Cancellation point Yes
Interrupt handler No
Signal handler No
Thread Yes

See also:

dispatch_block(), dispatch_create(), dispatch_handler(), dispatch_unblock(), message_connect(), message_detach(), _msg_info, pulse_attach()

Layers in a resource manager in the Bones of a Resource Manager chapter of Writing a Resource Manager


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