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Combine a list of tiles
PhTile_t * PhCoalesceTiles( PhTile_t *tiles );
ph
PhCoalesceTiles() combines the tiles in the list pointed to
by tiles as much as possible.
This function works best on a sorted, merged list of tiles.
|
Don't free() the list of tiles; instead, use
PhFreeTiles()
to return the tiles to the internal pool. |
A pointer to the list, which is always the same as the pointer given.
Photon
Safety: | |
Interrupt handler |
No |
Signal handler |
No |
Thread |
No |
PhAddMergeTiles(),
PhClipTilings(),
PhCopyTiles(),
PhDeTranslateTiles(),
PhFreeTiles(),
PhGetTile(),
PhIntersectTilings(),
PhMergeTiles(),
PhRectsToTiles(),
PhSortTiles(),
PhTile_t,
PhTilesToRects(),
PhTranslateTiles()
“Using damage tiles”
in the Raw Drawing and Animation chapter of the
Photon Programmer's Guide
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