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Remove all overlap from a list of tiles
PhTile_t * PhMergeTiles( PhTile_t *tiles );
ph
This function removes all overlap from the list of tiles pointed to by
tiles.
The same pointer as tiles.
|
Don't free() the list of tiles; instead, use
PhFreeTiles()
to return the tiles to the internal pool. |
Photon
Safety: | |
Interrupt handler |
No |
Signal handler |
No |
Thread |
No |
PhAddMergeTiles(),
PhClipTilings(),
PhCoalesceTiles(),
PhCopyTiles(),
PhDeTranslateTiles(),
PhFreeTiles(),
PhGetTile(),
PhIntersectTilings(),
PhRectsToTiles(),
PhSortTiles(),
PhTile_t,
PhTilesToRects(),
PhTranslateTiles()
“Using damage tiles”
in the Raw Drawing and Animation chapter of the
Photon Programmer's Guide
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